Dying Animation
Fixed, leather_armor mesh is used with lambda = 0.00001 value.
Max Error | Min Error | Mean of MSE (All frames) | Variance of MSE (All frames) | |
10% | 0.0017 | 9.7791e-004 | 0.0014 | 2.5906e-008 |
50% | 4.9849e-004 | 6.3597e-005 | 2.4228e-004 | 5.5102e-009 |
70% | 4.9849e-004 | 6.3597e-005 | 2.4228e-004 | 5.5102e-009 |
90% | 4.9849e-004 | 6.3597e-005 | 2.4228e-004 | 5.5102e-009 |
100% | 4.9849e-004 | 6.3597e-005 | 2.4228e-004 | 5.5102e-009 |
Striking Animation
Fixed, leather_armor mesh is used with lambda = 0.00001 value. You can also check SVD graphs for striking animation.
Max Error | Min Error | Mean of MSE (All frames) | Variance of MSE (All frames) | |
10% | 0.0177 | 0.0161 | 0.0168 | 1.9054e-007 |
50% | 5.6585e-004 | 4.3844e-005 | 1.7870e-004 | 1.4322e-008 |
70% | 5.6585e-004 | 4.3844e-005 | 1.7870e-004 | 1.4322e-008 |
90% | 5.6585e-004 | 4.3844e-005 | 1.7870e-004 | 1.4322e-008 |
100% | 5.6585e-004 | 4.3844e-005 | 1.7870e-004 | 1.4322e-008 |